A Grave Disturbance – 'Sumo Digital Rising Star 2019' Entry
Details
Platform | Engine / Language | Type | Accolades |
---|---|---|---|
Windows | Unity (C#) | Solo | Finalist Entry |
January 28, 2019 | Read More
Milan's Personal Development Blog
Platform | Engine / Language | Type | Accolades |
---|---|---|---|
Windows | Unity (C#) | Solo | Finalist Entry |
January 28, 2019 | Read More
Platform | Engine / Language | Type | Mark |
---|---|---|---|
Windows | Unity (C#) | Team | 90% |
January 25, 2019 | Read More
Platform | Engine / Language | Type | Mark |
---|---|---|---|
Windows | Unreal Engine (Blueprints Visual Scripting) | Solo | 90% |
January 5, 2019 | Read More
As part of the assignment for the Game Engine Technology: Systems Modelling module, we were tasked with creating a blog that documents the process of making a 3D model of a gun and a video game. We were NOT allowed to use a pre-existing blog.
As such, all blog posts relating to this particular module will be contained over here: https://systemsmodelling.blogspot.com/
September 24, 2018 | Read More
Module | Assessment | Submission | Due Date | |
---|---|---|---|---|
Game Engine Technology: Systems Modelling | Blog | 30% | iCentre | 14/12/18 by 2PM |
Gun Model | 30% | |||
Game | 40% | |||
Software Design and Implementation | Design Document | 20% | iCentre | 17/12/18 by 2PM |
Game | 40% | |||
Project Report | 40% |
September 22, 2018 | Read More