Year Two – Assessments
Semester 1
Module | Assessment | Submission | Due Date | |
---|---|---|---|---|
Game Engine Technology: Systems Modelling | Blog | 30% | iCentre | 14/12/18 by 2PM |
Gun Model | 30% | |||
Game | 40% | |||
Software Design and Implementation | Design Document | 20% | iCentre | 17/12/18 by 2PM |
Game | 40% | |||
Project Report | 40% |
UPDATE 14/02/19:
Semester 2
Module | Assessment | Submission | Due Date | |
---|---|---|---|---|
Game Design and Development | Vertical Slice - Game | 40% | iCentre | 07/05/18 by 2PM |
Written Report | 40% | |||
Team Evaluation | 20% | On the spot | Week 10 or 11 | |
Interaction and Usability | Component 1 | 15% | On the spot | Week 6 Tutorial |
Component 2 | 85% | Turnitin | 03/05/19 by 2PM | |
Object-Oriented Programming for Games | Task 1 Task 2 Task 3 | 100% | iCentre | 08/05/19 by 2PM |
Written on September 22, 2018 | Tagged: Game Engine Technology: Systems Modelling, Software Design and Implementation, Game Design and Development, Interaction and Usability, Object-Oriented Programming for Games