Simulation in Games: Week 7

In this week’s blog post, we will look at the last of the Simulation in Games topics – Collision types, momentum, reflective vectors and bouyancy! I will also go over how the fireball spell works!

March 14, 2018 | Read More

Simulation in Games: Week 6

This week’s post focuses solely on Spellcaster Academy, as we did not go over a new topic! I had hoped to begin working on the spellcasting system this week, but sadly I got distracted with implementing other things!

March 8, 2018 | Read More

Simulation in Games: Week 5

Week 5’s lecture was all about Mass, Forces and Free Body Diagrams, so that’s what I’ll be going over this blog post! And Spellcaster Academy, naturally.

March 2, 2018 | Read More