Year One – Overview
Another year’s behind me now – and this is how I did!
Semester 1
Module | Assessment | My Mark | My Final Mark |
---|---|---|---|
Analytical Techniques for Game Developers | In-Class Test | 40/40 | 96% (A) |
In-Class Test | 56/60 | ||
Introduction to Game Engine Technology | Game Development | 86/100 | 86% (A) |
PDP Report | Pass | ||
Introduction to Game Programming | In-Class Test | 33/40 | 95% (A) |
Spelling Ninja | 57/60 |
Semester 2
Module | Assessment | My Mark | My Final Mark |
---|---|---|---|
Introduction to Computer Gaming | Game Design Document | 68/70 | 96% (A) |
Final Game Presentation | 28/30 | ||
Quality Assurance in Game Development | Patchwork Assignment | 75/100 | 75% (A) |
Simulation in Games | Exam | 50/50 | 94% (A) |
Spellcaster Academy | 44/50 |
Written on July 16, 2018 | Tagged: Analytical Techniques for Game Developers, Introduction to Game Engine Technology, Introduction to Game Programming, Introduction to Computer Gaming, Quality Assurance in Game Development, Simulation in Games