Year One – Assessments
Semester 1
Module | Assessment | Submission | Due Date | |
---|---|---|---|---|
Analytical Techniques for Game Developers | In-Class Test | 40% | On the spot | 31/10/17 by 3PM |
In-Class Test | 60% | 12/12/17 by 3:30PM | ||
Introduction to Game Engine Technology | Game Development | 100% | iCentre | 20/12/17 by 2PM |
PDP Report | 0% | 14/12/17 by 2PM | ||
Introduction to Game Programming | In-Class Test | 40% | On the spot | 06/11/17 by 2PM |
Spelling Ninja | 60% | iCentre | 15/12/17 by 2PM |
UPDATE 04/02/18:
Semester 2
Module | Assessment | Submission | Due Date | |
---|---|---|---|---|
Introduction to Computer Gaming | Game Design Document | 70% | iCentre | 04/05/18 by 2PM |
Final Game Presentation | 30% | |||
QA in Game Development | Patchwork Assignment | 100% | iCentre | 11/05/18 by 2PM |
Simulation in Games | Exam | 50% | On the spot | 15/05/18 by 12PM |
Spellcaster Academy | 50% | iCentre | 11/05/18 by 2PM |
Written on October 1, 2017 | Tagged: Analytical Techniques for Game Developers, Introduction to Game Engine Technology, Introduction to Game Programming, Introduction to Computer Gaming, Quality Assurance in Game Development, Simulation in Games