Simulation in Games: Week 4
Another week, another blog post. This one is all about projectile and simple harmonic types of motion and my decision to change the game up a bit. Read on!
February 20, 2018 | Read More
Milan's Personal Development Blog
Another week, another blog post. This one is all about projectile and simple harmonic types of motion and my decision to change the game up a bit. Read on!
February 20, 2018 | Read More
Week 3 already! In Tuesday’s practical session, we examined the concepts of acceleration, inertia and gravity and, as before, we were tasked with an implementation exercise. Oh, and I’ve made some progress on Spellcaster Academy!
February 17, 2018 | Read More
In this week’s Simulation in Games post, I will go over my understanding of the concepts of displacement and velocity, my implementation of the related exercise and updates on my game ideas!
February 8, 2018 | Read More
Platform | Engine / Language | Type | Mark |
---|---|---|---|
Windows | Unity (Construction Kit) | Solo | 82% |
February 2, 2018 | Read More
Platform | Framework / Language | Type | Mark |
---|---|---|---|
Windows | .NET Framework (C#) | Solo | 95% |
February 1, 2018 | Read More