Simulation in Games: Week 4

Another week, another blog post. This one is all about projectile and simple harmonic types of motion and my decision to change the game up a bit. Read on!

February 20, 2018 | Read More

Simulation in Games: Week 3

Week 3 already! In Tuesday’s practical session, we examined the concepts of acceleration, inertia and gravity and, as before, we were tasked with an implementation exercise. Oh, and I’ve made some progress on Spellcaster Academy!

February 17, 2018 | Read More